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The Datafile PD-CD 1 Issue 2
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PDCD-1 - Issue 02.iso
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_utilities
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utilities
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003
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_mask
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!MaskUtils
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!Animator
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!Help
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1993-09-11
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Animator displays sprite-files as an animation. To start animating there
are two options:
1)You have one spritefile that contains only sprites with the following
names:000, 001, 002, 003, 004, ... ... ,999. To display a file like this,
you just enter the name of that file.
2)You have a number of sprite files, with the names 000, 001, 002, 003, 004,
... ... ,999. The internal names of these sprites must be equal to the
file's name. Each sprite is loaded from the proper device, and than
displayed. To display such a set of sprites, enter the directory in
which the sprites can be found.
Options when running:
keys:1-9 set the time between two frames. 1 represents the refresh time of
your screen (usually 1/50 second).
Space or return ends the program
Do not use 'Escape' to stop the program, as the sprite-area will remain
full. Might this happen, type 'snew' in a taskwindow, and reduce the
sprite-area to zero.
Owners of RO2.00 will have to set the spritesize correctly themselve.
Renaming the sprites to 000, 001, etc. can be done with !Rename
The default screenmode is 13 and is set in !Animator.Animator.
Michel Grimminck
Email grimmink@phys.uva.nl